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Guild War -General Tips and PvP Application

When you die, you must wait 17 seconds to resurrect at a shrine. If your side controls a resurrection shrine, you may respawn at that location instead of your base. As you lay dead, you can click on different team members and observe their movements and actions. In PvP, 17 seconds seems like an eternity, so don't forget how you felt while waiting so long , and remember that a lot can happen in such a small window of time. In a GvG battle, losing a teammate for 17 seconds can mean the death of other players or a full retreat. In Alliance Battles, the impact on the final outcome is lessened except when the opposing team presses hard and doesn't afford your team a chance to capture any points.

Practice playing with the Mission Map open (available by pressing "U" or from the menu). It shows the location of various shrines and control points, as well as which team claims ownership of a particular spot. You can resize this map to preference and zoom in or out with the mouse scroll wheel. Get used to having this map open, because in GvG the Mission Map indicates which team controls the flag stand. In Alliance Battles, the Mission Map reveals the progression of the fight as points change from one color to another. If you get lost, head to a neutral shrine. Chances are you'll stumble across a battle in progress and your presence may shift the balance in your team's favor, thus netting you the territory.

     You may get separated from your team members, especially if your team lacks voice chat. When this happens, just double-click on a teammate's name and your character will change course and head toward that teammate. A single click will highlight a team member's location on your Compass without engaging auto-run.

If a teammate's name appears in gray text instead of white, it means you are outside of Compass range. Ask the player to ping the Compass, which will put a red pulsating marker near their location that you can run toward. Knowing the approximate range of teammates comes in handy for GvG battles when you have party-wide skills, such as Heal Party that affect everyone within range (all names displayed in white). If someone in the party list goes gray, your long range skills won't affect them. Other skills of this nature include Light of Deliverance, Aegis, and Order of Pain.


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