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Best wow gold/City of Villains August 5 patch notes released

Best wow gold

    * Chat
          o Fixed an issue where a player would not receive tells or see team chat messages as they were zoning.
    * Invention
          o Stupefy: Chance for Knockback: This recipe¡¯s description should now be consistent with the enhancement¡¯s description, describing both as being knockback not knockdown.
          o Gaussian¡¯s Synchronized Fire-Control should now properly be a Unique enhancement.
          o Location targeted powers slotted with Pacing of the Turtle, Dark Watcher¡¯s Despair or Induced Coma enhancement sets chance for -recharge will no longer affect the caster.
          o Fixed several typos in IO Set enhancement descriptions which stated ¡°this enhancement my be¡±, which should have been ¡°this enhancement may be.¡±
          o Set bonuses that state they increase ¡°Movement Speed¡± will now boost the base movement of the character instead of enhancing movement speed boosting powers.
    * Powers
          o Fire Control / Cinders - This power was allowing for range enhancements even though it¡¯s a PBAoE power, this has been corrected. Cinders can no longer be slotted for range enhancements.
          o Updated info description of Minotaurs.
          o The Omega Device is no longer targetable by players
          o Plant Control/Entangle: This power will now correctly knock flying targets out of the air only if they are close to the ground.
          o Plant Control/Roots: This power will now correctly knock flying targets out of the air only if they are close to the ground.
          o The Warburg Nuke Chemical Burn power now correctly states that it reduces the target¡¯s defense and not accuracy in its long help.
          o Adjusted the animation for Energy Transfer.
    * Tasks
          o Ouroboros missions will now issue a gold star and the proper badge upon completion
    * Badges and Accolades
          o Changed the name of the badge granted from Flashback challenges by buffing enemies from Valorous to Fearless.
          o Demonic Aura and Eye of the Magus: These powers had their short help changed. They previously stated these powers had a self debuff, however this was incorrect. The erroneous data in the short help was removed.
    * Compatibility
          o Resolved issue of certain geometry displaying black textures with Nvidia GeForce 8+ series video cards.
    * Gameplay
          o Fixed rare crash when rapidly transferring salvage to Base Storage.
          o Fixed rare crash when chatting in a Supergroup channel.

CITY of HEROES

    * Powers
          o Blasters
                + Blasters / Psychic Blast / Psionic Dart - This power¡¯s long help should now accurately state that this power deals moderate damage.
                + Blasters / Psychic Blast / Mental Blast - This power¡¯s long help should now accurately state that this power deals high damage.
                + Blasters Secondary Powers now give the correct Defiance Bonus. Honest.
          o Defenders
                + Cold Domination/Heat Loss: The endurance recovery buff portion of this power was granting ten times greater recovery than was intended. This has been corrected.
          o Scrappers
                + Martial Arts/Dragon¡¯s Tail: Corrected the critical hit portion of this power so that it is equal to the power¡¯s normal damage.
          o Peacebringers
                + All Peacebringer attacks that have a -def component will now show the debuff defense effects.
                + Luminous Blast/Radiant Strike: This power¡¯s long help stated it dealt high damage, this was corrected to state that it deals Superior damage.
          o Warshades
                + Warshades / Umbral Aura / Eclipse: Use of inspirations of damage buffs will no longer increase the resistance granted by this power.


CITY of VILLAINS

    * Powers
          o Arachnos Soldiers
                + Bane Spider Armor Upgrade should no longer have brief ¡°double application¡± of the Heath bonus applied. This means you won¡¯t have your Max health fluctuating any longer.
                + Wide Area Webgrenade: This power should now have target and caster hit messages.
          o Brutes
                + Super Reflexes/Evasion: The brute version of this power will no longer have its defense affected by attacker¡¯s level.
                + Brute Invulneraiblity/Invincibility: This power was generating substantially more threat than was intended. It has been brought down to generate a similar amount of threat as generated by a tanker.
          o Masterminds
                + Masterminds / Ninjas / Call Genin - Removed Quiver FX from Mastermind Genin pets when upgraded.
                + Improved damage of Mastermind Genin Shuriken powers. They now recharge more slowly, and take slightly more endurance, as well.
                + Mastermind Ninja Jounin should work as they did with I12 Launch -- all changes to their AI since have been reverted out.
                + The Ouroboros Portal will now have a description in its info if selected by a Mastermind.
                + Robotics/Pulse Rifle Blast: This power can no longer be slotted with knockback enhancements as it doesn¡¯t have a knockback component.
                + Mastermind Soldier Medics now lose their Brawl attack when their Tier 1 upgrade is applied. This makes them less likely to rush forward into combat.
                + Mastermind Soldier Medics no longer throw their frag grenades. Instead, they are launched from their submachinegun.
                + Mastermind Necromancy Liches Torrent power should now only do Knockdown, unless slotted with Knockback Enhancements or otherwise buffed.
    * Tasks
          o The Find and Assist Barracuda mission in the Temple of Waters strike force will fail if you let Barracuda get defeated.
          o Dr. Vimes will now appear in the ¡°Kidnap Dr. Franklin Vimes¡± Mission.
          o The contact Darrin Wade now sells enhancements


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