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Guild Wars-Press For press coverage of all kinds ¨C from official press releases to interviews to game reviews to special feature articles ¨C check out the Press section. And, take a look at our Awards page to learn of some of the accolades that Guild Wars has received to date. More Fourth Anniversary Interviews 29 April 2009 Continuing with our anniversary celebrations, we've got more insider interviews for your reading pleasure! Game Designer Colin Johanson talks with Gamervision about the lasting appeal of Guild Wars, his favorite design experience from the game, and the big anniversary blowout. Game Designer Eric Flannum gives Rock, Paper Shotgun readers a glimpse into his thoughts about Guild Wars and shares some of the high points he's experienced as a designer and a player. System Designer Ben Miller sits down with RPG Fan to talk about what makes Guild Wars stand out among MMOs, as well as the past, present, and future of the game.Guild Wars. Community Manager Regina Buenaobra's chat with Talking About Games covers the origins and progression of both Guild Wars and its community. Community Manager Martin Kerstein shares his thoughts about the evolution of Guild Wars over the past four years in this Game play Monthly interview. Players can speak to NPC without any Guild Wars. Today marks our fourth anniversary, and as part of the celebration we're exploring the past, present, and future of Guild Wars with a series of insider interviews! ArenaNet studio head Mike O'Brien shares his thoughts on the origins of Guild Wars and its exciting future in the latest MMOZine and in this interview on IGN. Guild Wars Lead Designer James Phinney chats with the folks at ZAM about the fourth anniversary, the lasting appeal of Guild Wars, and how the game has evolved over the past four years. Over at Game Zone, Community Manager Regina Buenaobra reflects on the anniversary and the role of the Guild Wars community in the game's continued success.Guild Wars. System Designer Curtis Johnson gives OMG RPG his thoughts about the past four years and the big anniversary celebration about Guild Wars. Don't miss any of this special coverage as Guild Wars observes its greatest anniversary celebration yet! We're thrilled to announce that Guild Wars has sold over SIX MILLION copies! The timing for this milestone couldn't be better¡ªcoinciding with our fourth anniversary and its huge update, we're even more excited for the future. Thanks to everyone for playing our game and continuing to support us! For the fourth year in a row, several of our talented artists have received awards for their exceptional concept art. Congratulations to our Art Director Daniel Dociu, and to our Lead Concept Artist Kekai Kotaki, for being featured in this year's Spectrum 16: The Best in Contemporary Fantastic Art. Guild Wars.You can check out their submissions on the Spectrum 16 website. Are You The Next French Community Coordinator? If you are a French-speaking Guild Wars fan with a passion for the community, don't miss this opportunity to join our team! ArenaNet needs a French Community Coordinator to reach out our French-speaking players. If you think you have what it takes, check out the job description and send in your application today. |
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