The cityscapes are massive but aside from seeing the funny comments of some gang members, there isn¡¯t much to see. The non-player characters (NPCs) you encounter on the street will either be guides, Wow Po civilians, or goons. You¡¯ll enjoy saving a woman from her muggers the first ten times you do it, but when you realize the street is literally overflowing with these kinds of crimes, you¡¯ll become oddly indifferent about such violence on the street as you run past to your next mission.
The potential for heroism is only partially realized in City of Heroes. cov infamy After you beat up enough hoodlums, you realize the mission variety is remarkably thin. Sure, you can leap tall buildings with flight, outrun a speeding bullet, and do all kinds of other geeky superhero stuff, but you¡¯ll still find something lacking. You can¡¯t rescue people from burning buildings, save kittens from trees, or outwit your foes. You fight on the street, with your friends, or in a hideout, but for the first dozen or so levels the formula is pretty consistent with some limited exceptions (bank rob missions and find the artifact missions, for example). I found the villain side more compelling because I got tired of saving Paragon City and wanted to spend some time destroying it.
|