In the continuing adventures of Shamus over at Twenty-Sided, his latest blog entry treats us to his further impressions of Guild Wars: Prophesies. This time he delves into the gameplay and how much he appreciates a real story in an online game. He also touches on leveling, skills, crafting, looting and a slight revisit to exploration.
We find Shamus' recent discovery of Guild Wars interesting, as it seems so long since someone has truly discovered this game for the first time. His opinions, while not always positive towards the game, are truthful and thorough. During his final paragraph, he makes the very valid point that if there was a better trial period for this game (aside from buying a 10-hour trial disk at a store for $2), more people might realize that Guild Wars could possibly be the cure for those who dislike the traditional RPG/MMO formula.