In world of warcraft, the role of priest can not only make fast and massive wow gold, but also have good ability to deal damages. Do you know how a shadow priest can do adequate damage in shorter PvE encounters, 5-player dungeons or in the Arenas after being well-rounded enough?
Firstly, a certain amount of class diversity are necessary.
Secondly, there is an issue of player skill here too. You need DoT the third or fourth mob in the group so that you can obtain the benefit of time elapsing.
Thirdly, nobody is counting on your DPS if the pulls are really that quick.
Fourthly, the shadow talents is another one. The Shadow tree could benefit from more talents that affect all damage and not just the DoTs.
In Patch 3.2, you have to take note of that the all typs of damage will be reduced to current DoT level, which means all contributions should rise continually.
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